Annual Revenue Comparison: Salesforce, Inc. vs Take-Two Interactive Software, Inc.

Salesforce vs. Take-Two: A Decade of Revenue Growth

__timestampSalesforce, Inc.Take-Two Interactive Software, Inc.
Wednesday, January 1, 201440710030002350568000
Thursday, January 1, 201553735860001082938000
Friday, January 1, 201666672160001413698000
Sunday, January 1, 201783919840001779748000
Monday, January 1, 2018104800120001792892000
Tuesday, January 1, 2019132820000002668394000
Wednesday, January 1, 2020170980000003088970000
Friday, January 1, 2021212520000003372772000
Saturday, January 1, 2022264920000003504800000
Sunday, January 1, 2023313520000005349900000
Monday, January 1, 2024348570000005349600000
Loading chart...

Igniting the spark of knowledge

A Decade of Growth: Salesforce vs. Take-Two Interactive

A Tale of Two Industries

Over the past decade, the tech and gaming industries have witnessed remarkable transformations. Salesforce, Inc., a leader in cloud-based software, has seen its annual revenue skyrocket by over 750% from 2014 to 2024. In contrast, Take-Two Interactive Software, Inc., a prominent player in the gaming sector, has experienced a more modest yet significant growth of approximately 128% during the same period.

Key Insights

Salesforce's revenue growth reflects the increasing demand for cloud solutions, with its revenue peaking at an impressive $34.9 billion in 2024. Meanwhile, Take-Two's revenue reached $5.35 billion, highlighting the gaming industry's resilience and adaptability. Despite the difference in scale, both companies have shown consistent upward trends, underscoring their strategic prowess in navigating evolving market landscapes.

Conclusion

This comparison not only highlights the dynamic nature of these industries but also offers a glimpse into the future of technology and entertainment.

Published by
U.S. Securities and Exchange Commission

Source link
sec.gov

Date published
28 Jan 2025