Cost Insights: Breaking Down Oracle Corporation and Take-Two Interactive Software, Inc.'s Expenses

Oracle vs. Take-Two: A Decade of Cost Dynamics

__timestampOracle CorporationTake-Two Interactive Software, Inc.
Wednesday, January 1, 201472360000001414327000
Thursday, January 1, 20157532000000794867000
Friday, January 1, 20167479000000813873000
Sunday, January 1, 201774520000001022959000
Monday, January 1, 20188060000000898311000
Tuesday, January 1, 201979950000001523644000
Wednesday, January 1, 202079380000001542450000
Friday, January 1, 202178550000001535085000
Saturday, January 1, 202288770000001535401000
Sunday, January 1, 2023135640000003064600000
Monday, January 1, 2024151430000003107800000
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Cost Insights: Oracle vs. Take-Two Interactive

In the ever-evolving landscape of technology and gaming, understanding cost structures is crucial. Oracle Corporation, a titan in enterprise software, and Take-Two Interactive, a leader in gaming, present intriguing contrasts in their cost of revenue over the past decade. From 2014 to 2024, Oracle's cost of revenue has surged by approximately 109%, peaking at $15.1 billion in 2024. In contrast, Take-Two Interactive's costs have grown by about 120%, reaching $3.1 billion in the same year. This growth reflects the dynamic nature of their respective industries, with Oracle's costs driven by cloud infrastructure investments and Take-Two's by game development and marketing. Notably, 2023 marked a significant leap for both companies, with Oracle's costs jumping by 53% and Take-Two's by 100% compared to the previous year. These insights underscore the strategic financial maneuvers shaping these industry leaders.

Published by
U.S. Securities and Exchange Commission

Source link
sec.gov

Date published
28 Jan 2025