Cost of Revenue Trends: Shopify Inc. vs Take-Two Interactive Software, Inc.

Shopify vs. Take-Two: Revenue Cost Trends Unveiled

__timestampShopify Inc.Take-Two Interactive Software, Inc.
Wednesday, January 1, 2014432230001414327000
Thursday, January 1, 201594162000794867000
Friday, January 1, 2016179835000813873000
Sunday, January 1, 20172930510001022959000
Monday, January 1, 2018476962000898311000
Tuesday, January 1, 20197125300001523644000
Wednesday, January 1, 202013879710001542450000
Friday, January 1, 202121307120001535085000
Saturday, January 1, 202228457450001535401000
Sunday, January 1, 202335450000003064600000
Monday, January 1, 202444080000003107800000
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Unveiling the hidden dimensions of data

Cost of Revenue: A Tale of Two Companies

In the dynamic world of technology and gaming, Shopify Inc. and Take-Two Interactive Software, Inc. have carved distinct paths. Since 2014, Shopify's cost of revenue has skyrocketed, growing by an astounding 8,100% by 2023. This reflects its aggressive expansion and scaling strategies. In contrast, Take-Two Interactive's cost of revenue has seen a more modest increase of around 117% over the same period, indicating steady growth in the gaming industry.

A Closer Look at the Trends

Shopify's exponential growth in cost of revenue, peaking at $3.5 billion in 2023, underscores its commitment to expanding its e-commerce platform. Meanwhile, Take-Two Interactive's cost of revenue reached $3.1 billion in 2024, highlighting its sustained investment in game development and distribution. Notably, 2024 data for Shopify is missing, leaving room for speculation on its future trajectory.

Published by
U.S. Securities and Exchange Commission

Source link
sec.gov

Date published
28 Jan 2025