Revenue Showdown: QUALCOMM Incorporated vs Take-Two Interactive Software, Inc.

QUALCOMM vs. Take-Two: A Decade of Revenue Growth

__timestampQUALCOMM IncorporatedTake-Two Interactive Software, Inc.
Wednesday, January 1, 2014264870000002350568000
Thursday, January 1, 2015252810000001082938000
Friday, January 1, 2016235540000001413698000
Sunday, January 1, 2017222910000001779748000
Monday, January 1, 2018227320000001792892000
Tuesday, January 1, 2019242730000002668394000
Wednesday, January 1, 2020235310000003088970000
Friday, January 1, 2021335660000003372772000
Saturday, January 1, 2022442000000003504800000
Sunday, January 1, 2023358200000005349900000
Monday, January 1, 2024389620000005349600000
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Cracking the code

Revenue Showdown: A Tale of Two Giants

In the ever-evolving landscape of technology and entertainment, QUALCOMM Incorporated and Take-Two Interactive Software, Inc. have emerged as formidable players. Over the past decade, QUALCOMM has consistently outpaced Take-Two in revenue, showcasing its dominance in the tech industry. From 2014 to 2024, QUALCOMM's revenue surged by approximately 47%, peaking in 2022 with a staggering 44 billion dollars. In contrast, Take-Two's revenue, while growing, reached its zenith in 2023 with 5.35 billion dollars, marking a 128% increase since 2014.

This comparison highlights the contrasting scales and growth trajectories of these two companies. While QUALCOMM's revenue is nearly tenfold that of Take-Two, the latter's growth rate is impressive, reflecting its expanding influence in the gaming sector. As we look to the future, these trends offer a glimpse into the dynamic interplay between technology and entertainment.

Published by
U.S. Securities and Exchange Commission

Source link
sec.gov

Date published
28 Jan 2025