__timestamp | Electronic Arts Inc. | NVIDIA Corporation |
---|---|---|
Wednesday, January 1, 2014 | 1090000000 | 435702000 |
Thursday, January 1, 2015 | 1033000000 | 480763000 |
Friday, January 1, 2016 | 1028000000 | 602000000 |
Sunday, January 1, 2017 | 1112000000 | 663000000 |
Monday, January 1, 2018 | 1110000000 | 815000000 |
Tuesday, January 1, 2019 | 1162000000 | 991000000 |
Wednesday, January 1, 2020 | 1137000000 | 1093000000 |
Friday, January 1, 2021 | 1281000000 | 1940000000 |
Saturday, January 1, 2022 | 1634000000 | 2166000000 |
Sunday, January 1, 2023 | 1705000000 | 2440000000 |
Monday, January 1, 2024 | 1710000000 | 2654000000 |
Data in motion
In the competitive world of technology and gaming, managing Selling, General, and Administrative (SG&A) expenses is crucial for profitability. Over the past decade, NVIDIA Corporation and Electronic Arts Inc. have showcased contrasting strategies in this domain. From 2014 to 2024, Electronic Arts maintained a relatively stable SG&A expense, averaging around $1.3 billion annually. In contrast, NVIDIA's SG&A expenses surged by over 500%, reflecting its aggressive growth strategy.
NVIDIA's expenses grew from 43% of Electronic Arts' in 2014 to surpassing them by 2021. This shift highlights NVIDIA's investment in scaling operations and market expansion. Meanwhile, Electronic Arts' consistent expense management underscores its focus on steady growth and operational efficiency. As these industry leaders continue to evolve, their financial strategies offer valuable insights into balancing growth with cost management.
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