Who Optimizes SG&A Costs Better? NVIDIA Corporation or Electronic Arts Inc.

NVIDIA vs. EA: A Decade of SG&A Cost Management

__timestampElectronic Arts Inc.NVIDIA Corporation
Wednesday, January 1, 20141090000000435702000
Thursday, January 1, 20151033000000480763000
Friday, January 1, 20161028000000602000000
Sunday, January 1, 20171112000000663000000
Monday, January 1, 20181110000000815000000
Tuesday, January 1, 20191162000000991000000
Wednesday, January 1, 202011370000001093000000
Friday, January 1, 202112810000001940000000
Saturday, January 1, 202216340000002166000000
Sunday, January 1, 202317050000002440000000
Monday, January 1, 202417100000002654000000
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Data in motion

Optimizing SG&A Costs: A Tale of Two Giants

In the competitive world of technology and gaming, managing Selling, General, and Administrative (SG&A) expenses is crucial for profitability. Over the past decade, NVIDIA Corporation and Electronic Arts Inc. have showcased contrasting strategies in this domain. From 2014 to 2024, Electronic Arts maintained a relatively stable SG&A expense, averaging around $1.3 billion annually. In contrast, NVIDIA's SG&A expenses surged by over 500%, reflecting its aggressive growth strategy.

A Decade of Financial Strategy

NVIDIA's expenses grew from 43% of Electronic Arts' in 2014 to surpassing them by 2021. This shift highlights NVIDIA's investment in scaling operations and market expansion. Meanwhile, Electronic Arts' consistent expense management underscores its focus on steady growth and operational efficiency. As these industry leaders continue to evolve, their financial strategies offer valuable insights into balancing growth with cost management.

Published by
U.S. Securities and Exchange Commission

Source link
sec.gov

Date published
28 Jan 2025