Analyzing Cost of Revenue: Oracle Corporation and Electronic Arts Inc.

Oracle vs. EA: A Decade of Cost Dynamics

__timestampElectronic Arts Inc.Oracle Corporation
Wednesday, January 1, 201413470000007236000000
Thursday, January 1, 201514290000007532000000
Friday, January 1, 201613540000007479000000
Sunday, January 1, 201712980000007452000000
Monday, January 1, 201812770000008060000000
Tuesday, January 1, 201913220000007995000000
Wednesday, January 1, 202013690000007938000000
Friday, January 1, 202114940000007855000000
Saturday, January 1, 202218590000008877000000
Sunday, January 1, 2023179200000013564000000
Monday, January 1, 2024171000000015143000000
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Data in motion

Analyzing Cost of Revenue: Oracle vs. Electronic Arts

In the ever-evolving landscape of technology and entertainment, understanding the cost dynamics of industry giants like Oracle Corporation and Electronic Arts Inc. is crucial. Over the past decade, Oracle's cost of revenue has shown a significant upward trend, peaking in 2024 with a 109% increase from 2014. This reflects Oracle's strategic investments in cloud infrastructure and software services. Meanwhile, Electronic Arts, a leader in the gaming industry, has experienced a more modest 27% rise in cost of revenue over the same period, highlighting its focus on digital distribution and live services.

Key Insights

  • Oracle's Growth: From 2014 to 2024, Oracle's cost of revenue surged, indicating robust expansion and adaptation to market demands.
  • EA's Stability: Despite fluctuations, EA maintained a steady cost structure, emphasizing efficiency in its operations.

These trends underscore the distinct strategies of these corporations in navigating their respective markets.

Published by
U.S. Securities and Exchange Commission

Source link
sec.gov

Date published
28 Jan 2025