Annual Revenue Comparison: Palo Alto Networks, Inc. vs Take-Two Interactive Software, Inc.

Palo Alto vs. Take-Two: A Decade of Revenue Growth

__timestampPalo Alto Networks, Inc.Take-Two Interactive Software, Inc.
Wednesday, January 1, 20145981790002350568000
Thursday, January 1, 20159280520001082938000
Friday, January 1, 201613785000001413698000
Sunday, January 1, 201717616000001779748000
Monday, January 1, 201822731000001792892000
Tuesday, January 1, 201928996000002668394000
Wednesday, January 1, 202034084000003088970000
Friday, January 1, 202142561000003372772000
Saturday, January 1, 202255015000003504800000
Sunday, January 1, 202368927000005349900000
Monday, January 1, 202480275000005349600000
Loading chart...

Cracking the code

A Decade of Growth: Palo Alto Networks vs. Take-Two Interactive

In the ever-evolving landscape of technology and entertainment, Palo Alto Networks, Inc. and Take-Two Interactive Software, Inc. have emerged as industry leaders. Over the past decade, Palo Alto Networks has demonstrated a remarkable growth trajectory, with its annual revenue surging by over 1,200% from 2014 to 2024. This cybersecurity giant has consistently outpaced its competitor, Take-Two Interactive, which has also shown impressive growth, nearly doubling its revenue in the same period.

Key Insights

  • Palo Alto Networks: From 2014 to 2024, the company’s revenue increased from approximately $600 million to over $8 billion, reflecting its dominance in the cybersecurity sector.
  • Take-Two Interactive: Known for its blockbuster video games, the company saw its revenue grow from around $2.4 billion to $5.3 billion, highlighting its resilience and adaptability in the gaming industry.

This comparison underscores the dynamic nature of these sectors and the strategic maneuvers that have propelled these companies to the forefront.

Published by
U.S. Securities and Exchange Commission

Source link
sec.gov

Date published
28 Jan 2025