Comparing Cost of Revenue Efficiency: Broadcom Inc. vs Take-Two Interactive Software, Inc.

Broadcom vs Take-Two: A Decade of Revenue Efficiency

__timestampBroadcom Inc.Take-Two Interactive Software, Inc.
Wednesday, January 1, 201423920000001414327000
Thursday, January 1, 20153271000000794867000
Friday, January 1, 20167300000000813873000
Sunday, January 1, 201791270000001022959000
Monday, January 1, 201810115000000898311000
Tuesday, January 1, 2019101140000001523644000
Wednesday, January 1, 2020103720000001542450000
Friday, January 1, 2021106060000001535085000
Saturday, January 1, 2022111080000001535401000
Sunday, January 1, 2023111290000003064600000
Monday, January 1, 2024190650000003107800000
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Igniting the spark of knowledge

A Tale of Two Giants: Broadcom Inc. vs Take-Two Interactive Software, Inc.

In the ever-evolving landscape of technology and entertainment, Broadcom Inc. and Take-Two Interactive Software, Inc. stand as titans in their respective fields. Over the past decade, Broadcom has demonstrated a robust growth trajectory in its cost of revenue, surging by approximately 700% from 2014 to 2024. This reflects its strategic expansions and acquisitions in the semiconductor industry. In contrast, Take-Two Interactive, a leader in the gaming sector, has seen a more modest increase of around 120% in the same period, highlighting its steady yet impactful growth in a competitive market.

The data reveals a fascinating narrative of efficiency and scale. While Broadcom's cost of revenue reached nearly $19 billion in 2024, Take-Two's figures, though smaller, underscore its efficient cost management in a dynamic industry. This comparison offers a unique insight into how these companies navigate their financial landscapes.

Published by
U.S. Securities and Exchange Commission

Source link
sec.gov

Date published
28 Jan 2025