Breaking Down Revenue Trends: Apple Inc. vs Take-Two Interactive Software, Inc.

Apple vs Take-Two: A Decade of Revenue Growth

__timestampApple Inc.Take-Two Interactive Software, Inc.
Wednesday, January 1, 20141827950000002350568000
Thursday, January 1, 20152337150000001082938000
Friday, January 1, 20162156390000001413698000
Sunday, January 1, 20172292340000001779748000
Monday, January 1, 20182655950000001792892000
Tuesday, January 1, 20192601740000002668394000
Wednesday, January 1, 20202745150000003088970000
Friday, January 1, 20213658170000003372772000
Saturday, January 1, 20223943280000003504800000
Sunday, January 1, 20233832850000005349900000
Monday, January 1, 20243910350000005349600000
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Infusing magic into the data realm

A Tale of Two Giants: Apple Inc. vs Take-Two Interactive

In the ever-evolving landscape of technology and entertainment, Apple Inc. and Take-Two Interactive Software, Inc. have carved distinct niches. Over the past decade, Apple has consistently demonstrated its dominance, with revenue growing by over 114% from 2014 to 2024. In contrast, Take-Two Interactive, a leader in the gaming industry, has seen its revenue more than double, reflecting a 127% increase in the same period.

Revenue Growth: A Decade in Review

Apple's revenue surged from approximately $183 billion in 2014 to nearly $391 billion in 2024, showcasing its unparalleled market influence. Meanwhile, Take-Two Interactive's revenue rose from around $2.35 billion to $5.35 billion, highlighting its strategic growth in the gaming sector. This comparison underscores the diverse trajectories of these industry leaders, each capitalizing on their unique strengths to drive growth and innovation.

Published by
U.S. Securities and Exchange Commission

Source link
sec.gov

Date published
28 Jan 2025