Apple Inc. and Take-Two Interactive Software, Inc.: SG&A Spending Patterns Compared

Apple vs. Take-Two: SG&A Spending Trends Unveiled

__timestampApple Inc.Take-Two Interactive Software, Inc.
Wednesday, January 1, 201411993000000402370000
Thursday, January 1, 201514329000000410434000
Friday, January 1, 201614194000000390761000
Sunday, January 1, 201715261000000496862000
Monday, January 1, 201816705000000503920000
Tuesday, January 1, 201918245000000672634000
Wednesday, January 1, 202019916000000776659000
Friday, January 1, 202121973000000835668000
Saturday, January 1, 2022250940000001027284000
Sunday, January 1, 2023249320000002435700000
Monday, January 1, 2024260970000002266300000
Loading chart...

Igniting the spark of knowledge

SG&A Spending Patterns: Apple Inc. vs. Take-Two Interactive

In the ever-evolving landscape of corporate finance, understanding the spending patterns of industry giants can offer valuable insights. Over the past decade, Apple Inc. and Take-Two Interactive Software, Inc. have demonstrated distinct approaches to their Selling, General, and Administrative (SG&A) expenses.

A Decade of Growth

From 2014 to 2024, Apple Inc. has seen a steady increase in SG&A expenses, growing by approximately 117%. This reflects Apple's expansive growth strategy and its commitment to maintaining a robust market presence. In contrast, Take-Two Interactive's SG&A expenses have surged by over 460% during the same period, highlighting its aggressive investment in marketing and administrative capabilities to capture a larger share of the gaming industry.

Strategic Implications

These spending patterns underscore the strategic priorities of each company. While Apple focuses on sustaining its global dominance, Take-Two Interactive is channeling resources to expand its footprint in the competitive gaming sector.

Published by
U.S. Securities and Exchange Commission

Source link
sec.gov

Date published
28 Jan 2025