Gross Profit Comparison: Taiwan Semiconductor Manufacturing Company Limited and Take-Two Interactive Software, Inc. Trends

Semiconductors vs. Gaming: A Decade of Profit Growth

__timestampTaiwan Semiconductor Manufacturing Company LimitedTake-Two Interactive Software, Inc.
Wednesday, January 1, 2014377722000000936241000
Thursday, January 1, 2015410394900000288071000
Friday, January 1, 2016474832100000599825000
Sunday, January 1, 2017494826400000756789000
Monday, January 1, 2018497874300000894581000
Tuesday, January 1, 20194927019000001144750000
Wednesday, January 1, 20207111301000001546520000
Friday, January 1, 20218195373000001837687000
Saturday, January 1, 202213483548000001969399000
Sunday, January 1, 202311751110000002285300000
Monday, January 1, 202416243540000002241800000
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Unlocking the unknown

Gross Profit Trends: A Tale of Two Industries

In the ever-evolving landscape of global business, the semiconductor and gaming industries have emerged as pivotal players. Taiwan Semiconductor Manufacturing Company Limited (TSMC) and Take-Two Interactive Software, Inc. exemplify this dynamic. From 2014 to 2024, TSMC's gross profit surged by over 330%, reflecting its dominance in the semiconductor sector. In contrast, Take-Two Interactive, a leader in the gaming industry, saw a more modest yet steady growth of approximately 140% during the same period.

A Decade of Growth

TSMC's gross profit growth is a testament to the increasing demand for semiconductors, driven by advancements in technology and the proliferation of smart devices. Meanwhile, Take-Two Interactive's growth underscores the rising popularity of interactive entertainment and gaming. Despite the different scales, both companies highlight the importance of innovation and adaptability in their respective fields.

Published by
U.S. Securities and Exchange Commission

Source link
sec.gov

Date published
28 Jan 2025