Taiwan Semiconductor Manufacturing Company Limited vs Take-Two Interactive Software, Inc.: Examining Key Revenue Metrics

TSMC vs. Take-Two: A Decade of Revenue Growth

__timestampTaiwan Semiconductor Manufacturing Company LimitedTake-Two Interactive Software, Inc.
Wednesday, January 1, 20147628350000002350568000
Thursday, January 1, 20158435125000001082938000
Friday, January 1, 20169479092000001413698000
Sunday, January 1, 20179774426000001779748000
Monday, January 1, 201810313618000001792892000
Tuesday, January 1, 201910699854000002668394000
Wednesday, January 1, 202013392548000003088970000
Friday, January 1, 202115874150000003372772000
Saturday, January 1, 202222638913000003504800000
Sunday, January 1, 202321617360000005349900000
Monday, January 1, 202428943080000005349600000
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Unleashing the power of data

A Tale of Two Giants: TSMC and Take-Two Interactive

In the ever-evolving landscape of global business, Taiwan Semiconductor Manufacturing Company Limited (TSMC) and Take-Two Interactive Software, Inc. stand as titans in their respective fields. Over the past decade, TSMC has seen its revenue skyrocket by nearly 280%, reflecting its pivotal role in the semiconductor industry. From 2014 to 2024, TSMC's revenue surged from approximately $763 billion to an impressive $2.89 trillion, underscoring its dominance in the tech sector.

Conversely, Take-Two Interactive, a leader in the gaming industry, has experienced a more modest growth trajectory. Its revenue increased by about 127% over the same period, from $2.35 billion to $5.35 billion. This growth highlights the expanding influence of gaming in entertainment.

These trends not only showcase the dynamic nature of these industries but also emphasize the contrasting scales and growth patterns of these two corporate giants.

Published by
U.S. Securities and Exchange Commission

Source link
sec.gov

Date published
28 Jan 2025