Taiwan Semiconductor Manufacturing Company Limited vs Take-Two Interactive Software, Inc.: Efficiency in Cost of Revenue Explored

Cost Efficiency: TSMC vs. Take-Two Interactive

__timestampTaiwan Semiconductor Manufacturing Company LimitedTake-Two Interactive Software, Inc.
Wednesday, January 1, 20143851130000001414327000
Thursday, January 1, 2015433117600000794867000
Friday, January 1, 2016473077100000813873000
Sunday, January 1, 20174826162000001022959000
Monday, January 1, 2018533487500000898311000
Tuesday, January 1, 20195772835000001523644000
Wednesday, January 1, 20206281247000001542450000
Friday, January 1, 20217678777000001535085000
Saturday, January 1, 20229155365000001535401000
Sunday, January 1, 20239866250000003064600000
Monday, January 1, 202412699540000003107800000
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Unleashing insights

Exploring Cost Efficiency: A Tale of Two Companies

In the ever-evolving landscape of global business, efficiency in managing costs is paramount. This analysis delves into the cost of revenue trends for Taiwan Semiconductor Manufacturing Company Limited (TSMC) and Take-Two Interactive Software, Inc. over the past decade. From 2014 to 2024, TSMC's cost of revenue surged by approximately 230%, reflecting its expansive growth and increased production capabilities. In contrast, Take-Two Interactive's cost of revenue grew by about 120%, indicating a more measured expansion in the gaming industry.

A Decade of Change

TSMC, a titan in the semiconductor industry, has consistently outpaced Take-Two Interactive, a leader in interactive entertainment, in terms of cost efficiency. By 2024, TSMC's cost of revenue is projected to be over 400 times that of Take-Two Interactive, highlighting the scale and scope of its operations. This comparison underscores the diverse challenges and strategies in managing costs across different sectors.

Published by
U.S. Securities and Exchange Commission

Source link
sec.gov

Date published
28 Jan 2025