Cost Management Insights: SG&A Expenses for Applied Materials, Inc. and Electronic Arts Inc.

SG&A Expenses: A Decade of Strategic Cost Management

__timestampApplied Materials, Inc.Electronic Arts Inc.
Wednesday, January 1, 20148900000001090000000
Thursday, January 1, 20158970000001033000000
Friday, January 1, 20168190000001028000000
Sunday, January 1, 20178900000001112000000
Monday, January 1, 201810020000001110000000
Tuesday, January 1, 20199820000001162000000
Wednesday, January 1, 202010930000001137000000
Friday, January 1, 202112290000001281000000
Saturday, January 1, 202214380000001634000000
Sunday, January 1, 202316280000001705000000
Monday, January 1, 202417970000001710000000
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Unveiling the hidden dimensions of data

Navigating SG&A Expenses: A Tale of Two Giants

In the ever-evolving landscape of technology and entertainment, cost management remains a pivotal factor for success. Over the past decade, Applied Materials, Inc. and Electronic Arts Inc. have demonstrated distinct strategies in managing their Selling, General, and Administrative (SG&A) expenses. From 2014 to 2024, Electronic Arts Inc. consistently maintained higher SG&A expenses, peaking at $1.71 billion in 2024, reflecting a 57% increase from 2014. Meanwhile, Applied Materials, Inc. showcased a more aggressive growth trajectory, with SG&A expenses surging by 102% over the same period, reaching $1.797 billion in 2024. This divergence highlights the contrasting approaches of a tech manufacturing leader and a digital entertainment powerhouse. As these companies continue to innovate, their cost management strategies will undoubtedly play a crucial role in shaping their competitive edge.

Published by
U.S. Securities and Exchange Commission

Source link
sec.gov

Date published
28 Jan 2025